![]() VRSCENE you have to set VRay as the renderer before proceeding. (Otherwise the collision meshes will be exported separately). ![]() If an object is not parented to a point or a dummy do not select the collision meshes when exporting, select only the objects themselves. Objects that are parented to a point helper or a dummy need to have their collision meshes parented to that same helper. Which mean that if you untick the "Reset XForm" checkbox the mesh is eported using its helper's pivot point as local pivot, no matter the helper's rotation.
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